Strategic conquest game reborn on the MARBLE Blockchain. Build empires, raid neighbours, train units, hold territories. Game wins persist on-chain as ACID token rewards.
The full game engine is implemented in Python (socialempires-engine/): map, combat, resources, AI. Running headless on the dev node, accepting RPC commands for combat and trade.
Web client (Three.js/WebGL) being built to bind the engine to wallets via the MARBLE RPC. First playable web build planned for the next testnet milestone.